Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When you use a Medical Accessory, all teammates heal for 8 Health.
When a horde is triggered, your team gains 20 Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 2 Support Inventory
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 50% Ammo Capacity + 15% Reload Speed
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
- 5% Health
+ 1 Team Offensive Inventory
+ 1 Support Inventory + 15% Trauma Resistance
+ 2 Offensive Inventory
When you throw an Offensive Accessory, gain 20 Temporary Health and 25% Sprint Speed for 5 seconds.
No Movement Penalty for strafe and backpedal.
+ 50% Healing Efficiency