+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
When you stow your weapon, it reloads.
+ 50% Ammo Capacity + 15% Reload Speed
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Bullet Damage + 15% Effective Bullet Range
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 10% Team Ammo Capacity + 3.5% Team Damage
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.