You can sense nearby Support Accessories.
More Support Accessories spawn.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Healing a teammate also applies 50% of the effect to you.
+ 35 Health - 15% Ammo Capacity
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 1 Support Inventory + 15% Trauma Resistance
Take 1 less damage from all Ridden.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 45 Health - 25% Stamina
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.