Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
+ 50% Reload Speed DISABLES: Aim Down Sights
+ 10% Bullet Damage + 15% Effective Bullet Range
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
While crouching, gain 10% Damage Resistance and 40% Accuracy.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
Gain + 10% Damage Resistance while you have Temporary Health.
Take 1 less damage from all Ridden.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns