still focused on bandages, trying to avoid overdoing it on healing efficiency and instead add some team ammo and self-preservation.
Cards are still out-of-order
Cleaner
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Support Scavenger
utility
You can sense nearby Support Accessories.
More Support Accessories spawn.
Box o' bags
defense
- 10% Health
Team effects
+ 1 Team Support Inventory
Rousing speech
utility
Team effects
Teammates are healed for an additional 10 Health when revived
+ 50% Team Revive Speed
+ 10% Team Reduced incap Trauma
Experienced EMT
defense
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Ammo Scavenger
utility
You can sense nearby Ammo.
More ammo spawns.
Life insurance
defense
+2 Extra life
Team effects
+10% Reduced Incap Trauma
Group therapy
defense
When you use a Medical Accessory, all teammates heal for 8 Health.
Fanny Pack
defense
+ 1 Support Inventory
+ 15% Trauma Resistance
Charitable soul
defense
Healing a teammate also applies 50% of the effect to you.
Combat medic
defense
+ 50% Use Speed
Heals teammates for an additional 20 Health when you revive them.