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    Last Updated 06/08/2022

    Melee Post June Update

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    For my bro
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    Lesotho

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    Meth Head

    offense
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    Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights

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    Heavy hitter

    offense
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    Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.

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    Down In Front!

    defense
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    While crouching you neither take nor deal Friendly Fire damage. + 10 Health

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    Ignore the pain

    defense
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    + 20% Melee Damage against Mutations When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.

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    Well Rested

    talent
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    Team effect iconTeam effects

    + 20% Team Overheal + 5% Team Healing Efficiency

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    Berserker

    offense
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    Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.

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    Vanguard

    defense
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    Melee kills heal 1 Health to yourself, and teammates within 10 meters.

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    Marathon runner

    mobility
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    No Movement Penalty for strafe and backpedal.

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    Adrenaline fueled

    offense
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    When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.

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    Glass cannon

    offense
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    + 25% Damage - 30% Health

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    Spiky bits

    offense
    Affinity icon

    + 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity

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    Hyper-Focused

    offense
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    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

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    Mean Drunk

    offense
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    + 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.

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    Killer's instinct

    offense
    Affinity icon

    + 30% Weakspot Damage DISABLES: Aim Down Sights

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    Brazen

    offense
    Affinity icon

    + 15% Melee Stamina Efficiency + 20% Melee Attack Speed + 15% Bow Stamina Efficiency + 20% Bow Attack Speed