GlobeHopper Logo
    Sign InSign Up
    Made with lots of ❤️ by Maxi
    FortHope.gg is an unofficial community website and is not affiliated with Warner Bros or Turtle Rock Studios.
    Last Updated 11/03/2021

    Melee for Holly Nightmare

    50%0 vote
    Heavy hitter and meth head are must pick at the beginning. Heavy hitter makes you able to stumble every mutation with one hit to weakspot even with white bat. I prefer FYF and Numb before BL, since I usually have a good healer in party and this also reduces the trauma damage you sustain. Sunder is solid pick early on as well if you have a mutant killer. Vanguard lessens trauma dmg for the whole team, specially in tight spots during hordes. HF and KI can be switched out for more support or melee cards, but it can be nice to have in certain situations where the mutation killer is overwhelmed, and with fireaxe they will melt through bosses.
    Cleaner
    Tags
    tankfront-linermeleenightmaresupport
    50%0 vote
    Holly
    Card image

    Heavy hitter

    offense
    Affinity icon

    Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.

    Card image

    Meth Head

    offense
    Affinity icon

    Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times. Your Melee Attacks no longer stick in tough enemies. DISABLES: Aim Down Sights

    Card image

    Face your fears

    defense
    Affinity icon

    Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.

    Card image

    Numb

    defense
    Affinity icon

    Gain + 10% Damage Resistance while you have Temporary Health.

    Card image

    Battle lust

    defense
    Affinity icon

    Melee kills heal 1 Health and 0.1 Trauma.

    Card image

    Sunder

    offense
    Affinity icon

    Melee hits cause the target to take 3% increased damage, to a maximum of 15% increased damage.

    Melee hits that destroy Armor have a chance to create usable Makeshift Armor.

    Card image

    Vanguard

    defense
    Affinity icon

    Melee kills heal 1 Health to yourself, and teammates within 10 meters.

    Card image

    Motorcycle helmet

    defense
    Affinity icon

    + 15% Damage Resistance + 10 Health DISABLES: Aim Down Sights

    Card image

    Spiky bits

    offense
    Affinity icon

    + 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity

    Card image

    Hunker Down

    defense
    Affinity icon

    While crouching, gain 10% Damage Resistance and 40% Accuracy.

    Card image

    Soften Up

    offense
    Affinity icon

    Melee hits cause the target to deal 3% reduced damage, to a maximum of 15% reduced damage.

    Card image

    Hyper-Focused

    offense
    Affinity icon

    + 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.

    Card image

    Killer's instinct

    offense
    Affinity icon

    + 30% Weakspot Damage DISABLES: Aim Down Sights

    Comments (0)
    Comments (0)
    Card image

    Slugger

    offense
    Affinity icon

    + 5 Health + 10% Melee Stamina Efficiency + 20% Melee Attack Speed + 10% Bow Stamina Efficiency + 20% Bow Attack Speed

    Card image

    Berserker

    offense
    Affinity icon

    Each Melee kill grants 5% Melee Damage, 5% Melee Speed and 5% Move Speed for 3 seconds.