You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 2 Support Inventory
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
When you use a Medical Accessory, it also heals 3 Trauma to the target.
Healing a teammate also applies 50% of the effect to you.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Gain + 10% Damage Resistance while you have Temporary Health.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Melee hits always Stumble Ridden the first time they are hit. This effect can only occur once per target.
Reloading a gun within 1 second of reaching low ammo will increase its magazine size by 30% until the next reload.