+ 50% Healing Efficiency
When you use a Medical Accessory, all teammates heal for 8 Health.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 2 Support Inventory
When a horde is triggered, your team gains 20 Health.
You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 30% Reload Speed - 5% Damage Resistance
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you stow your weapon, it reloads.