+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
+ 20% Trauma Resistance
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
When you use a Medical Accessory, all teammates heal for 8 Health.
+ 40% Reload Speed with Shotguns.
+ 25% Ammo Capacity + 2.5% Bullet Damage
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
Healing a teammate also applies 50% of the effect to you.
+ 25% Healing Efficiency When you use a Medical Accessory, the target gains 20 Temporary Health.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 2 Support Inventory
When you use a Medical Accessory, it has a 25% chance to have a 100% increased effect.
+ 50% Use Speed Heals teammates for an additional 20 Health when you revive them.
Teammates are healed for an additional 10 Health when revived + 50% Team Revive Speed + 10% Team Reduced incap Trauma