+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Emt Bag
defense
+ 50% Healing Efficiency
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Scar tissue
defense
Take 1 less damage from all Ridden.
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Comments (0)
Comments (0)
Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Ignore the pain
defense
+ 20% Melee Damage against Mutations
When you deal Melee damage to a Mutation heal 2 Health and recover 3 Stamina.