Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Battle lust
defense
Melee kills heal 1 Health and 0.1 Trauma.
Emt Bag
defense
+ 50% Healing Efficiency
Motorcycle helmet
defense
+ 15% Damage Resistance
+ 10 Health
DISABLES: Aim Down Sights
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Numb
defense
Gain + 10% Damage Resistance while you have Temporary Health.
Scar tissue
defense
Take 1 less damage from all Ridden.
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Cleansing Fire
utility
Gain a stacking +5% damage resistance every second you are on fire, for a maximum of 5 stacks, lasting for 15 seconds.