+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10% Bullet Damage + 15% Effective Bullet Range
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 50% Ammo Capacity + 15% Reload Speed
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 25% Damage - 30% Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)