+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 25% Ammo Capacity + 2.5% Bullet Damage
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 30% Aim Speed + 15% Move speed while ADS + 15% Move speed while firing
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
You can shoot while sprinting.
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
You can sense nearby weapons.
More weapons spawn.
You can sense nearby Ammo.
More ammo spawns.
+ 7.5% Bullet Damage + 200% Bullet Penetration
Each Cleaner gains 5% of their total Copper in each Saferoom.