While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 25% Damage - 30% Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 75% Use Speed - 5% Damage Resistance
Your Temporary Health decays 20% slower. 1 Additional Pain Meds spawns in each map. + 5% Health
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
+ 20% Trauma Resistance
+ 100% Fire Damage Kills with fire grant you 3 Temporary Health. You can sense flammable objects nearby.
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
When a teammate within 15 meters receives Trauma Damage, gain 10% of that amount as Trauma Health.