+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 5% Damage Resistance + 5 Health
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 30% Accuracy
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 25% Ammo Capacity + 2.5% Bullet Damage
Turns your Bash into a Knife that counts as a Melee weapon.
+ 30% Stamina Regeneration + 5 Health