+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Mugger
utility
Kills with Melee weapons have a 5% chance to spawn ammo or Razor Wire.
Scar tissue
defense
Take 1 less damage from all Ridden.
Adrenaline fueled
offense
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.