+ 50% Revive Speed
When you use a Medical Accessory, it also heals 1 Trauma to the target.
Team effects
+ 15% Healing Efficiency
Heavy hitter
offense
Melee hits always Stumble Ridden the first time they are hit.
This effect can only occur once per target.
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Scar tissue
defense
Take 1 less damage from all Ridden.
Face your fears
defense
Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
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Food scavenger
talent
You can sense Food Items.
Adds a moderate amount of food items to the world. Food items restore an additional 3 Health.
Money grubbers
utility
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.