You can sense nearby Copper.
More Copper Piles spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
Healing a teammate also applies 50% of the effect to you.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Weakspot Damage
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 10% Team Stamina + 10% Team Stamina Regen