Turns your Bash into a Knife that counts as a Melee weapon.
You can sense nearby Copper.
More Copper Piles spawn.
Each Cleaner gains 5% of their total Copper in each Saferoom.
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
When you stow your weapon, it reloads.
Melee kills heal 1 Health and 0.1 Trauma.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 20% Weakspot Damage
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 10% Team Stamina + 10% Team Stamina Regen
+ 10 Team Health
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).