Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you stow your weapon, it reloads.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 30% Reload Speed - 5% Damage Resistance
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
- 5% Health
+ 1 Team Offensive Inventory
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage