You can sense nearby Copper.
More Copper Piles spawn.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Each Cleaner gains 5% of their total Copper in each Saferoom.
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 20% Stamina + 20% Sprint Efficiency + 5 Health
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
+ 1 Support Inventory + 15% Trauma Resistance
+ 10% Team Stamina + 10% Team Stamina Regen
You can sense nearby Support Accessories.
More Support Accessories spawn.
Each teammate gains 100 bonus Copper at the start of each level.
+ 20% Reload Speed + 25% Weapon Swap Speed
You can sense nearby weapons.
More weapons spawn.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.