You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 50% Accuracy DISABLES: Aim Down Sights
While crouching, gain 10% Damage Resistance and 40% Accuracy.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Precision Kills with guns grant + 0.5% Accuracy until the end of the level.
When you stow your weapon, it reloads.
+ 30% Weakspot Damage DISABLES: Aim Down Sights
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.