When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
You can sense nearby Copper.
More Copper Piles spawn.
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 30% Reload Speed - 5% Damage Resistance
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 10% Bullet Damage + 15% Effective Bullet Range
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 30% Weakspot Damage - 5% Damage Resistance
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 20% Weakspot Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.