Melee kills heal 1 Health and 0.1 Trauma.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
- 5% Health
+ 1 Team Offensive Inventory
+ 1 Offensive Inventory + 25% Swap Speed - 5% Offensive Accessory Cost
You can sense nearby Copper.
More Copper Piles spawn.
+ 2 Offensive Inventory
Gain 250 bonus Copper at the start of each level.
+ 25% Damage - 30% Health
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
Take 1 less damage from all Ridden.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
Turns your Bash into a Knife that counts as a Melee weapon.
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 125% Use Speed When you take damage, you have a chance to be blinded for 1 second.