+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 20% Weakspot Damage
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.
+ 30% Weakspot Damage - 5% Damage Resistance
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Every 0.75 seconds you Aim Down Sights gives 5% Weakspot Damage (up to 3 stacks). + 50% Aim Speed - 5% Damage Resistance
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 15 Melee Damage + 20% Damage Resistance while using a Melee weapon - 15% Ammo Capacity
+ 25% Damage - 30% Health
Melee kills heal 1 Health and 0.1 Trauma.
+ 40% Melee Damage Your Melee Attacks cause cleave through enemies dealing damage in a large area.