Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
+ 1 Extra Life + 15 Health + 25% Bleed out Resistance
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
You can sense nearby Ammo.
More ammo spawns.
You can sense nearby Support Accessories.
More Support Accessories spawn.