Reduce incoming Damage by 1 for nearby teammates for 7 seconds.
Gadget Cost: 30 Pistol bullets.
REPLACES: Offensive Slot.
Heal 6 Health over 7 seconds to nearby teammates.
Gadget Cost: 60 Pistol bullets.
REPLACES: Offensive Slot
You can sense nearby Support Accessories.
More Support Accessories spawn.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
When you use a Medical Accessory, the target gains + 10% Maximum Health, Stamina, and Stamina Regen until the end of the level.
+ 50% Healing Efficiency
- 10% Health
+ 1 Team Extra Life
+ 75% Ammo Capacity - 5% Move Speed
+ 50% Ammo Capacity + 15% Reload Speed
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
+ 50% Revive Speed When you use a Medical Accessory, it also heals 1 Trauma to the target.
+ 15% Healing Efficiency
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
- 10% Health
+ 1 Team Support Inventory
Your secondary weapons have unlimited ammo. Your secondary weapons reload 20% slower.
+ 25% Ammo Capacity + 2.5% Bullet Damage