When a horde is triggered, your team gains 20 Health.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Changing weapons within 1 second of reaching low ammo grants + 20% Bullet and Melee Damage for 5 seconds.
When you stow your weapon, it reloads.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
+ 50% Weapon Swap Speed - 5% Damage Resistance
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 25% Damage - 30% Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 30% Weakspot Damage - 5% Damage Resistance
+ 10% Bullet Damage + 15% Effective Bullet Range