+ 50% Reload Speed DISABLES: Aim Down Sights
+ 30% Weakspot Damage DISABLES: Aim Down Sights
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 25% Damage - 30% Health
+ 1 Support Inventory + 15% Trauma Resistance
+ 15% Trauma Resistance + 5 Health + 20% Fire resistance
When using Shotguns, gain 0.25 Temporary Health for each pellet that hits.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
After you kill a Mutation, the next time you damage a Mutation is guaranteed to cause them to Stumble.
+5% Stumble Damage
+ 50% Accuracy DISABLES: Aim Down Sights
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
When a horde is triggered, your team gains 20 Health.
No Movement Penalty for strafe and backpedal.
Allows disarming of doors alarms, car alarms, and birds. The target will trigger if you are interrupted. DISABLES: Quick Slot
Gain 25 Copper per success.