When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
When you use a Medical Accessory, all teammates heal for 8 Health.
When you or a teammate becomes incapacitated, all teammates heal for 20 Health over 10 seconds.
When you or a teammate becomes incapacitated, all teammates gain 30% Damage, 20% Reload Speed, and Unlimited Ammo for 10 seconds.
Your team heals 15 Health, 7 Trauma Damage and refills 10% Ammo at the start of each level.
Each teammate gains 100 bonus Copper at the start of each level.
Whenever you or your team loots Copper, you have a 35% chance to find 100% additional Copper.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
- 10% Health
+ 1 Team Extra Life
+ 1 Team Support Inventory
- 5% Health
+ 1 Team Offensive Inventory
+ 10% Team Ammo Capacity + 3.5% Team Damage
+ 10% Team Stamina + 10% Team Stamina Regen
When you or your team kills a Mutation, gain 10 Copper (up to 300 per level).
+ 10 Team Health