You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 30% Weakspot Damage - 5% Damage Resistance
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 20% Reload Speed + 25% Weapon Swap Speed
+ 20% Weakspot Damage
Kills from greater than 15 meters grant 5 Temporary Health to teammates within 15 meters of the target.
+ 10% Bullet Damage + 15% Effective Bullet Range
While crouching, gain 10% Damage Resistance and 40% Accuracy.
Precision Kills have a 20% chance to cause Ridden to explode, dealing 15 damage to other Ridden within 4 meters.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 10% Weakspot Damage Allows players to see values for damage they deal and enemy health bars.
+ 30% Sniper Ammo Capactity + 10% Damage with Sniper Rifles
+ 40% Move Speed while aiming down sights with Sniper Rifles.