Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
You can sense nearby Copper.
More Copper Piles spawn.
Each teammate gains 100 bonus Copper at the start of each level.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 25% Damage - 30% Health
When you or your team kills a Mutation gain 1% damage (up to 15%) until the end of the level.
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 7.5% Bullet Damage + 200% Bullet Penetration
+ 50% Ammo Capacity + 15% Reload Speed
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 40% Reload Speed with Shotguns.
+ 30% Shotgun Ammo Capacity + 10% Damage with Shotguns