+ 20% Team Overheal + 5% Team Healing Efficiency
+ 20% Team Bolstered Health + 5 Team Health
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
At the start of each level, heal 15 Trauma Damage, then restore any missing Health.
Every 0.75 seconds you Aim Down Sights increases your Bullet Damage by 10% (up to 3 stacks).
+ 50% Ammo Capacity + 15% Reload Speed
+ 20% Accuracy + 10% Weakspot Damage + 15% Aim Speed + 15% Recoil control
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
When you stow your weapon, it reloads.
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 25% Weapon Swap Speed + 15% Recoil Control + 15% Accuracy
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
You can equip a Primary weapon in your Secondary slot. - 25% Swap Speed
Every 0.75 seconds you Aim Down Sights gives 10% Recoil Control (up to 3 stacks). + 80% Aim Speed - 50% ADS Move Speed