Heal 1 Temporary Health whenever you kill a Ridden within 2.5 meters.
Take 1 less damage from all Ridden.
Each time your team loots Copper, you gain 3 additional Copper, up to 25 times.
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
+ 30% Weakspot Damage - 5% Damage Resistance
+ 12% Move Speed + 15% Sprint Speed When you take damage, you lose the benefits of Run like Hell for 3 seconds.
+ 10% Damage Resistance + 5 Health - 20% Stamina Efficiency
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
+ 7.5% Bullet Damage + 200% Bullet Penetration
No Movement Penalty for strafe and backpedal.
Gain + 10% Damage Resistance while you have Temporary Health.
When you take a single hit for 15 or more damage, heal 10 health over 5 seconds.
+ 15% Stamina + 25% Weapon Swap Speed + 15% Move Speed while firing + 10% Slow Resistance
When you kill an enemy, gain 5 Stamina instantly and an additional 7 Stamina over 7 seconds, stacking up to 5 times.