+ 30% Rifle Ammo Capacity + 10% Damage with Assault rifles and LMGs
When a horde is triggered, your team gains 20 Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 15% Reload Speed + 25% Aim Speed + 25% Weapon Swap Speed + 25% Use Speed
Breakout: Hold [F] to free yourself from Grabs. + 50% Breakout Cooldown Reduction. (Base 60 seconds).
+ 20% Weakspot Damage
While crouching, gain 10% Damage Resistance and 40% Accuracy.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
Gain + 10% Damage Resistance while you have Temporary Health.
+ 10% Effective Bullet Range + 15% Recoil Control + 25% Bullet Penetration + 25% Aim Speed
+ 5% Bullet Damage + 1.5 Bullet Stumble Damage + 7.5 Melee Stumble Damage
+ 7.5% Bullet Damage + 200% Bullet Penetration
- 5% Health
+ 1 Team Offensive Inventory
+ 50% Ammo Capacity + 15% Reload Speed