1 Additional Frag Grenade spawns in each map.
+ 25% Team Explosive Damage + 20% Team Explosive Resistance
- 5% Health
+ 1 Team Offensive Inventory
You can sense nearby Offensive Accessories.
More Offensive Accessories spawn.
Allows the ability to unbolt attachments from weapons outside of Saferooms. Unbolting attachments cost 400 Copper.
Additional copies of Weaponsmith played reduce its cost by 100 Copper.
When a horde is triggered, your team gains 20 Health.
When a horde is triggered, your team restores 10% Ammo and gains 10% Move Speed while firing, 15% Reload Speed, and 25% Swap Speed for 30 seconds.
While crouching you neither take nor deal Friendly Fire damage. + 10 Health
+ 20% Team Overheal + 5% Team Healing Efficiency
Each Cleaner gains 5% of their total Copper in each Saferoom.
+ 10 Team Health
+ 50% Weakspot Damage - 40% Move Speed while shooting or melee attacking.
+ 25% Damage - 30% Health
You can sense nearby Support Accessories.
More Support Accessories spawn.
+ 20% Team Bolstered Health + 5 Team Health
When a teammate within 5 meters is attacked, you instead receive 75% of that damage. Can trigger once every 5 seconds.