- 10% Health
+ 1 Team Support Inventory
When you use a Medical Accessory, it also heals 3 Trauma to the target.
You can sense nearby Support Accessories.
More Support Accessories spawn.
When you use a Medical Accessory, all teammates heal for 8 Health.
Defibrillators and First Aid recover 10 additional Trauma Damage and 1 Extra Life, if able.
+ 50% Healing Efficiency
+ 20% Stamina + 20% Stamina Regen + 3% Move Speed + 5 Health
When a horde is triggered, your team gains 20 Health.
Mutations you ping are highlighted and your team deals 10% increased damage to highlighted enemies.
+ 4% Move Speed while using an SMG. + 35% Reload Speed while using an SMG.
Each bullet hit causes the target to take 1% increased damage for 3 seconds (stacks up to 15%)
+ 30% Pistol/SMG Ammo Capacity + 10% Damage with Pistols and SMGs
+ 10% Bullet Damage + 15% Effective Bullet Range
+ 20% Weakspot Damage
- 10% Health
+ 1 Team Extra Life