+ 25% Healing Efficiency
When you use a Medical Accessory, the target gains 20 Temporary Health.
Well Rested
talent
Team effects
+ 20%Team Overheal
+ 5% Team Healing Efficiency
Spiky bits
offense
+ 15 Melee Damage
+ 20% Damage Resistance while using a Melee weapon
- 15% Ammo Capacity
Meth Head
offense
Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Vanguard
defense
Melee kills heal 1 Health to yourself, and teammates within 10 meters.