Each Melee swing grants 5% Melee Speed and 5% Melee Stamina Efficiency for 6 seconds, stacking up to 10 times.
Your Melee Attacks no longer stick in tough enemies.
DISABLES: Aim Down Sights
Emt Bag
defense
+ 50% Healing Efficiency
Down In Front!
defense
While crouching you neither take nor deal Friendly Fire damage.
+ 10 Health
Copper Scavenger
utility
You can sense nearby Copper.
More Copper Piles spawn.
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Mean Drunk
offense
+ 40% Melee Damage
Your Melee Attacks cause cleave through enemies dealing damage in a large area.
Fit as a Fiddle
defense
Team effects
+ 20% Team Bolstered Health
+ 5 Team Health
Hellfire
mobility
+ 45% Move Speed while firing.
+ 3% Move Speed while not firing.